Description
Question 1
[13]
1.1 Explain why the keys on a computer keyboard are arranged in the order of
QWERTY.
(4)
1.2 There are, potentially, many mistakes that designers can make when designing
interfaces. Specify what are the most problematic mistakes designers make.
(3)
1.3 Name and explain three common design mistakes users make when designing
interfaces?
(6)
Question 2
[5]
What are the five principles that affect learnability?
Question 3
[11]
3.1 Discuss what is meant by the term constraint and provide an example.
(2)
3.2 Name at least three types of constraints and provide an explanation and example of
each.
3.3 The above-mentioned figure shows some icons from a children’s game. Explain
whether the screen fails in terms of visibility?
(3)
Question 4
[6]
Shneiderman’s provided principles for user-centred design. Explain which aspects need
to be taken into consideration in respect to recognising diversity. Also provide the
aspects which need to be considered.
(6)
Question 5
[7]
5.1 Define the usability testing.
(1)
5.2 What typically happens during usability testing?
(1)
5.3 What is the purpose of protypes and what functions do they fulfil?
(5)
Question 6
When designing it is important to identify the correct interface type to use.
6.1 When will advanced graphic interfaces be used?
(2)
6.2 What are the strengths of GUI?
(2)
6.3 What are some of the weakness related to GUI? (2)
Question 7
[2]
Provide some advantages related to the use of multimedia interfaces in the community of
health services.
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